UK, London-December 1, 2000–As a Londoner, the greatest gaming challenge you have ever faced is neither in outer space nor in a wizard’s dungeon – it’s right beneath your feet!
Whether you are trying to reach your hot date on time… or make that vital international connection… or even attempting to find your way home from the pub… you’ll be forced to navigate on an underground transport system that is definitely not always on your side. If the delays, derailments, suspect packages and strikes don’t throw you off course, then the denizens of the underground will have a damn good try.
Muggers, beggars, law enforcement officers, tone-deaf busters, murderous drunks, psychotic taxi drivers… all populate your transportation experience … Not scared yet? Hang around long enough beneath the streets in the “tube” and you might have the misfortune of encountering rabid mice. Or aliens. Maybe even a werewolf or two. And the ride of a lifetime!
Signal Failure. You’ll never fall asleep on the tube again. Ludiwap Limited gives all underground travellers the opportunity to discuss and expose their daily travel experiences, as a means of free therapy and perhaps even find their experience featured in another set of adventures for the WAP version of Signal Failure. Ludiwap will look at your gripes daily when you engage in our chat forum at this web address: http://www.ludiwap.co.uk/game_sf.htm
By month’s end, Ludiwap hopes to select three of the better stories and create the next phase: “The WAP Underground Game for Londoners”. You may see your name mentioned in one of the random adventures as a contributing writer. This will entitle you to the traveller’s promotion as “Signal Failure Escapee of the Month”. Late January is our planned released for this.
Well, to avoid packing in the frustration, you will, for the time being, have to be above ground to play on your WAP phone. Connect to: http://wap.ludiwap.co.uk
Ride our WAP flagship train; cope with “one unders” and other niceties of tube travels. Use our support page on our Website to configure your phone in case you encounter any difficulties.
I would also like to take this opportunity, to thank the Ludiwap team, especially Anthony, Pierre-Thierry, Chai, Helene and Martin for their exceptional cool and funky work to make this game finally happened.
Ludiwap UK are marketing partner of the Mobile Ligaz11 Entertainment conference in London on the 23rd and 24th of January 2001, which is organised by Marcus Evans UK.
Fantastic Space Simulator 3D Screen Shots Posted
A-OK! The Wings of Mercury 3.0 3D Screen Shots Posted
For Immediate Release:
Brick, NJ – December 5, 2000 – Today YOU ARE GO! unveiled screen shots of external and through-the-window views generated with their new REALView 3D engine. The screen shots feature launch, on-orbit and landing views of both Mercury/Atlas and Mercury/Redstone vehicles, and can be viewed at:
“These early screens shots show how much we’ve progressed on the product with only couple of months using the new software,” remarked YOU ARE GO!’s owner and lead developer, Joseph Nastasi. The REALView 3D engine is now based on a REALbasic software plugin, RB3D (http://techwind.com/rb3d), developed by Joseph Strout. “Despite some false starts with other software, we’ve got a winning combination that will speed up development and provide much flexibility.”
Nastasi stated that the 3D engine will utilize basic 3D effects so that the simulator will be usable with older computers. “There are so many systems being simulated all at once that we need to strike a balance between visual and technical complexity. A-OK! is intended for a wide audience, not all of whom can afford 500Mhz G4 and 1000Mhz Pentium III’s.”
Issues with the 3D software has resulted in an estimated release delay of four months. A-OK! The Wings of Mercury 3.0 is now scheduled for release on Mac OS in early February, 2001. The Windows release is now scheduled for April, 2001. The current version 2.1.1 is a Mac OS-only product, is on sale for $20, UNTIL DECEMBER 31, 2000, after which it will be priced at $30. The purchase price can be applied to an upgrade to version 3.0 upon its release. The current version is available at http://www.u-r-go.com/order.html
A-OK! The Wings of Mercury 3.0 is without peer as the most realistic spacecraft simulator ever produced for a personal computer. All switches, gauges and indicators operate exactly as the original spacecraft did. Trajectory, spacecraft systems, and even astronaut physiology are all accurately simulated. OpenGL graphics provide out-the-window and external 3D views of flight. Over 25 data parameters can be recorded, graphed and exported to other data analysis programs. Finally, the simulated mission is evaluated and a multi-page Mission Evaluation Report is produced in HTML format.
YOU ARE GO! Educational Space Simulations is a privately owned company based in central NJ.
A-OK! The Wings of Mercury 3.0 will be available for the Mac OS initially. A Windows version is planned for mid 2001. Mac OS requirements will be: a PowerMac (200Mhz or faster), System 8.6 or later, Apple OpenGL 1.1.2 or later, 20Mb free RAM, 15Mb disk space, and Adobe Acrobat Reader 3.0 or later. A RAGE compatible 3D accelerator card and three-axis joystick are highly recommended. Requirements and product specifications subject to change.